FYI, finally gotten off my bum and started my 3d craps simulator:
Never forget, it is called "GAMBLING" not "WINNING!"
Bob Wilson
- Coding for minimum keystrokes - violates the "style guide" of traditional "c" programming. For example, my players and their table configuration are global common so I don't have to deal with no stinkin' subroutine argument lists and pointer nonsense.
- Multi-player individual tables and single dice - this allows investigation of longitudinal strategies. This has already produced an unexpected result.
- Validation - results are checked agains formal probability analysis when available.
Never forget, it is called "GAMBLING" not "WINNING!"
Bob Wilson